The making of trapped in hell, step by step...
original image

step 1 of 4
duplicated the original pic 2 times...so i ave 3 layers..the one in the middle is changed into overlay...and the one right above it is to hard light...you start then creating two blue filled circles over the iris in a new layer and change the blending mode into soft light...and you come up with this...

step 2 of 4
now you need to add the red ceiling wall and bars..for the walls i will just use the original chair and fill it with black and start getting the girl some bars...when you are making the bars you have top make sure that they fit under her hand after erasing some parts of them...so anyway...you just make sure you got your foreground colour as red and he other black...then go to filters--->render--->fibers...and voila! you got the ceiling already...
next we want to make that fire behind the girl...so we will just select the area behind her and fill it with black too..but now you will replace the red colour with white in your colour palette...and start applying the following filters...
render--->clouds.
then
render-->difference clouds(you repeat that step many many times until you get something realistic enough to creat the fire)
then go to gradient map and pick that one with blue and red and yellow and change the blue into black...you can still play up a little with the bars to make it look more and more realistic...and now we got the fire!
next we want to make that fire behind the girl...so we will just select the area behind her and fill it with black too..but now you will replace the red colour with white in your colour palette...and start applying the following filters...
render--->clouds.
then
render-->difference clouds(you repeat that step many many times until you get something realistic enough to creat the fire)
then go to gradient map and pick that one with blue and red and yellow and change the blue into black...you can still play up a little with the bars to make it look more and more realistic...and now we got the fire!

step 3 of 4
final step is to create the skin and the smoke....well for the skin...i chose a rock pattern from the original patterns in photoshop...and changed the saturation and the blending mode...( i won't mention the blending mode because many blending modes will do....you just pick what looks the best for you)
about the smoke....it's all about the clouds again...create a new layer...render--->clouds...change the saturation and start playing again with blending modes and you're done!
about the smoke....it's all about the clouds again...create a new layer...render--->clouds...change the saturation and start playing again with blending modes and you're done!

step 3 of 4
final step is to create the skin and the smoke....well for the skin...i chose a rock pattern from the original patterns in photoshop...just create the areas of the skin and fill them with the pattern you chose and i changed the saturation and the blending mode...( i won't mention the blending mode because many blending modes will do....you just pick what looks the best for you)
about the smoke....it's all about the clouds again...create a new layer...render--->clouds...change the saturation and start playing again with blending modes and you're done!
about the smoke....it's all about the clouds again...create a new layer...render--->clouds...change the saturation and start playing again with blending modes and you're done!

final result

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